Tube Screamer Dungeon- Part Seven: Transistors & Opamp

Tube Screamer Dungeon Part Seven: Transistors & Opamp Welcome to part seven of my exploration into converting the electrical schematic of the Ibanez’s TS-808 Tube Screamer guitar effects pedal into a functional dungeon map. To those needing to catch up, I’ve placed links to all previous installments at the bottom of this page. For those who don’t,…

Tube Screamer Dungeon- Part Six: Diodes and Resistors

Tube Screamer Dungeon Part Six: Diodes and Resistors Welcome to part six of my exploration into converting the electrical schematics of Ibanez’s TS-808 Tube Screamer guitar effects pedal into a dungeon map. For those who have just joined, in Part One: Proof of Concept, I proved an electrical schematic can be redrawn into a dungeon…

Shuffle the Deck: Dungeonmorph Cards

Dungeonmorph Cards Publisher: Inkwell Ideas, Inc.  Available Formats: Print & PDF Print/PDF Bundle –$17.95 Recently, I received an older set of Basic Dungeonmorph Cards from one of our very generous Patreon supporters. These had been on my radar for a long time but I never managed to acquire a set. Before the cards, there were…

Tube Screamer Dungeon- Part Five: Capacitors as Elevators

Tube Screamer Dungeon Part Five: Capacitors as Elevators Thanks for returning for part five of my exploration into converting the electrical schematic of Ibanez’s TS-808 Tube Screamer guitar effects pedal into a dungeon map. For those who have just joined, in Part One: Proof of Concept, I proved an electrical schematic can be redrawn into…

Tube Screamer Dungeon- Part Four: An Isometric Point of View

Tube Screamer Dungeon Part Four: An Isometric Point of View Welcome back to Part Four of my exploration into converting the electrical schematics of the Ibanez’s TS-808 Tube Screamer guitar effects pedal into a dungeon map. In Part One: Proof of Concept, I converted the TS-808 schematics into a basic dungeon. Next in Part Two:…

Tube Screamer Dungeon- Part Three: Moving On Up

Tube Screamer Dungeon Part Three: Moving On Up Welcome back to part three of my exploration into using the electrical schematics of Ibanez’s TS-808 Tube Screamer guitar effects pedal as the base for a dungeon map. As I discovered in Part One: Proof of Concept, an electrical schematic will work as the basis for a…

Tube Screamer Dungeon- Part Two: Design and Refine

Tube Screamer Dungeon Part Two: Design and Refine   We last left off in Part One: Proof of Concept — a dungeon based on an electrical schematic. The concept worked but left us with an ugly-looking map. In step two, it’s my goal to refine the map into something more appealing. As it stands, the map…

Tube Screamer Dungeon — Part One: Proof of Concept

Tube Screamer Dungeon Part One: Proof of Concept When building a dungeon where do you start? Tossed dice on graph paper? Let the pen go and freeform it? Meticulous and systematically plot each section out with purpose and care? Whatever method you use, have you ever started with an electrical schematic as your template? Oh,…

The Future of Dundjinni v2.0 In Jeopardy

Back in February, I wrote about the prospect of Dundjinni v2.0 being released at some point in the near future. Well, since that date in early February there has been no publicly visible movement on this coming to fruition. A check of the forums (where news is posted) at the Dundjinni website came up empty,…

Kickstarter Watch: Worldspinner: Fantasy RPG Worldbuilder & Map Maker

So, I’m on the hunt for new and exciting kickstarter projects to invest in. I just came across Worldspinner: Fantasy RPG Worldbuilder & Map Maker and it has really piqued my interest. I am little uncomfortable with annual memberships, but that is something I would probably get used to so long it will do what…