Hex Volume One Artist: Loot the Body Released: June 4, 2021 Available at: Bandcamp $6 We get a lot of requests for reviews here at Rolling Boxcars. Most are for roleplaying games for us to review. Though once in a while, we get a request for something adjacent. These adjacent topics to the hobby of Roleplaying…
Tag: interview
Interview With Nicolas Nayaert – Creative Lead Behind Seeds of Wars
Today, we have the pleasure of bringing you a followup interview with Nicolas Nayaert, the creative lead of the new Seeds of Wars roleplaying game. We previously interviewed Nicolas in September of 2018 just as he and his team’s Kickstarter campaign was gaining momentum. The fulfillment of Seeds of Wars is nearly complete and feedback is starting…
Editor’s Desk: Modiphius Interview with Odyssey of the Dragonlords Creators
Modiphius sent us a transcript of a recent interview that was conducted with James Ohlen and Jesse Sky, the creatives behind Odyssey of the Dragonlords. While we did not conduct this interview ourselves, it’s a very insightful interview that pulls back the curtain on their current project. Have a read and check out their Kickstarter…
Steve Dee Interview – Discussing Tin*Star Games and Relics Roleplaying Game
We spend a lot of time on various social media sites and this allows us to connect to creative people all over the world. Recently, Steve Dee at Tin*Star Games and Rolling Boxcars began following each other on Twitter. As such we began to get some insight into Tin*Star Games and the creative force behind…
Nicolas Nayaert Interview – Managing Your Realm with Seeds of Wars
I recently came across an interesting looking post in one of the many Facebook groups I belong too and the post invited readers to have a look at a preview of a soon to launch Kickstarter. Always wanting to stay up-to-date with the latest and greatest, I followed the link to what I would learn…
Charles White Interview – Fabled Environments, Olympus, Inc. and More
Recently, I had the opportunity to interview Charles White is the owner and operator of Fabled Environments. Charles and I have run in some of the same circles in the past and continue to. We have conversed about game design and usability of his products and much more. I have the pleasure of calling him…
Guardians of the Geekery Interviewed me at Storm-Con
I was interviewed at Storm-Con by the Guardians of the Geekery. This was a fun interview to be part of. The Guardians of the Geekery always do some really great podcasts and interviews. Have a listen and learn a little about Storm-Con. http://ia801506.us.archive.org/13/items/GOTG24A/GOTG%2024A.mp3 Direct link to the podcast is here. ~ Modoc
Plugging Away at the “To Do” List
It’s convention season and I am slammed with all kinds of things going on! Here’s where I stand with my current projects and what’s on the horizon. 1. Mutant Epoch – Still trying to read this for the review. I am having a very hard time with this one. 2. RapierCon – 12-14 June in Jacksonville,…
Interview – The “Chief Bottle Washer” of RPG Geek, Dave Bernazzani
Every other Sunday I game with the Chief Bottle Washer of RPG Geek, Dave Bernazzani, in his Sunday Mornings in Hell, Labyrinth Lord game. Last year I also volunteered to help organize VirtuaCon and I got to know Dave, the person and not just Dave, the admin. I also got the chance to see a little…
Interview – The Man behind Torchbearer, Thor Olavsrud
I recently had the good fortune to be able to interview the man behind Torchbearer RPG. This was really exciting for me. I was an early kickstarter backer. In fact, I couldn’t throw my money at the campaign quick enough! Well, enough about me spending money, let’s talk about Thor. This opportunity is just the…