Tube Screamer Dungeon- Part Seven: Transistors & Opamp

Tube Screamer Dungeon Part Seven: Transistors & Opamp Welcome to part seven of my exploration into converting the electrical schematic of the Ibanez’s TS-808 Tube Screamer guitar effects pedal into a functional dungeon map. To those needing to catch up, I’ve placed links to all previous installments at the bottom of this page. For those who don’t,…

Tube Screamer Dungeon- Part Six: Diodes and Resistors

Tube Screamer Dungeon Part Six: Diodes and Resistors Welcome to part six of my exploration into converting the electrical schematics of Ibanez’s TS-808 Tube Screamer guitar effects pedal into a dungeon map. For those who have just joined, in Part One: Proof of Concept, I proved an electrical schematic can be redrawn into a dungeon…

Tube Screamer Dungeon- Part Four: An Isometric Point of View

Tube Screamer Dungeon Part Four: An Isometric Point of View Welcome back to Part Four of my exploration into converting the electrical schematics of the Ibanez’s TS-808 Tube Screamer guitar effects pedal into a dungeon map. In Part One: Proof of Concept, I converted the TS-808 schematics into a basic dungeon. Next in Part Two:…

Tube Screamer Dungeon- Part Three: Moving On Up

Tube Screamer Dungeon Part Three: Moving On Up Welcome back to part three of my exploration into using the electrical schematics of Ibanez’s TS-808 Tube Screamer guitar effects pedal as the base for a dungeon map. As I discovered in Part One: Proof of Concept, an electrical schematic will work as the basis for a…

Tube Screamer Dungeon- Part Two: Design and Refine

Tube Screamer Dungeon Part Two: Design and Refine   We last left off in Part One: Proof of Concept — a dungeon based on an electrical schematic. The concept worked but left us with an ugly-looking map. In step two, it’s my goal to refine the map into something more appealing. As it stands, the map…