Tube Screamer Dungeon Part Ten: Block Party Welcome to part ten, the final part in the Tube Screamer Series, which began with converting the electrical schematics of Ibanez’s TS-808 Tube Screamer guitar effects pedal into a fully-realized dungeon map. I deviated quite a bit with my last two installments and took a little hiatus. I’m…
Tag: Tube Screamer
Tube Screamer Dungeon- Part Nine: And Artifacts For All
Tube Screamer Dungeon Part Nine: And Artifacts For All Welcome to part nine of which began with converting the electrical schematics of Ibanez’s TS-808 Tube Screamer guitar effects pedal into a fully-realized dungeon map. For those needing to catch up, I’ve placed links to all previous installments at the bottom of this page. Since then,…
Tube Screamer Dungeon- Part Eight: Bad to the Bots
Tube Screamer Dungeon Part Eight: Bad to the Bots Welcome to part eight of my exploration into converting the electrical schematics of Ibanez’s TS-808 Tube Screamer guitar effects pedal into a fully-realized dungeon map. To those needing to catch up, I’ve placed links to all previous installments at the bottom of this page. Today, I…
Tube Screamer Dungeon- Part Seven: Transistors & Opamp
Tube Screamer Dungeon Part Seven: Transistors & Opamp Welcome to part seven of my exploration into converting the electrical schematic of the Ibanez’s TS-808 Tube Screamer guitar effects pedal into a functional dungeon map. To those needing to catch up, I’ve placed links to all previous installments at the bottom of this page. For those who don’t,…
Tube Screamer Dungeon- Part Six: Diodes and Resistors
Tube Screamer Dungeon Part Six: Diodes and Resistors Welcome to part six of my exploration into converting the electrical schematics of Ibanez’s TS-808 Tube Screamer guitar effects pedal into a dungeon map. For those who have just joined, in Part One: Proof of Concept, I proved an electrical schematic can be redrawn into a dungeon…
Tube Screamer Dungeon- Part Five: Capacitors as Elevators
Tube Screamer Dungeon Part Five: Capacitors as Elevators Thanks for returning for part five of my exploration into converting the electrical schematic of Ibanez’s TS-808 Tube Screamer guitar effects pedal into a dungeon map. For those who have just joined, in Part One: Proof of Concept, I proved an electrical schematic can be redrawn into…
Tube Screamer Dungeon- Part Four: An Isometric Point of View
Tube Screamer Dungeon Part Four: An Isometric Point of View Welcome back to Part Four of my exploration into converting the electrical schematics of the Ibanez’s TS-808 Tube Screamer guitar effects pedal into a dungeon map. In Part One: Proof of Concept, I converted the TS-808 schematics into a basic dungeon. Next in Part Two:…
Tube Screamer Dungeon- Part Three: Moving On Up
Tube Screamer Dungeon Part Three: Moving On Up Welcome back to part three of my exploration into using the electrical schematics of Ibanez’s TS-808 Tube Screamer guitar effects pedal as the base for a dungeon map. As I discovered in Part One: Proof of Concept, an electrical schematic will work as the basis for a…
Tube Screamer Dungeon- Part Two: Design and Refine
Tube Screamer Dungeon Part Two: Design and Refine We last left off in Part One: Proof of Concept — a dungeon based on an electrical schematic. The concept worked but left us with an ugly-looking map. In step two, it’s my goal to refine the map into something more appealing. As it stands, the map…
Tube Screamer Dungeon- Part One: Proof of Concept
Tube Screamer Dungeon Part One: Proof of Concept When building a dungeon where do you start? Tossed dice on graph paper? Let the pen go and freeform it? Meticulous and systematically plot each section out with purpose and care? Whatever method you use, have you ever started with an electrical schematic as your template? Oh,…