Whether you are a roleplayer, boardgamer or wargamer there are a variety of online virtual tabletop applications or websites through which you can play games. We all have our preference for one site or application over all the others available to us. For example, my preferred virtual table top for roleplaying games is Roll20 and…
Tag: Vassal
Preparing for A New Focus in 2015 & Pathfinder Reared its Ugly Head Again
With all of my emphasis on playing loads of new games this year and I am beginning to switch gears somewhat. Next year I plan to focus on running lots of games. This is to dust off both my GM skills and to allow me to effectively assess the worth of the many games I…
Virtual Gaming, Oh How I love Thee
I was talking to Shane Runkle of Runkle Plays Games Blog the other day and we were talking about how many games we have each played over the last year. It was during this conversation it dawned on me that I did very little face-to-face RPG playing this year. Oh hell, I have played so little…
Let’s Talk Wargaming: Conversing with New Wargamers
Occasionally I am asked by new wargamers what’s my favorite game or what’s my favorite time period? I find myself answering the question in an obscure way. I learn towards identifying what games or series of games from each of the historical periods that I find fun, engaging and exciting to play. I know every…
Wargame Review – Twilight Struggle
Twilight Struggle Author: Ananda Gupta & Jason Matthews Artist: Rodger B. MacGowan & Mark Simonitch Publisher: GMT Games Cost: $60 MSRP PHYSICAL COMPONENTS The latest edition, a deluxe printing, gives owners of the game really thick and durable counters with rounded corners. They punch nicely and hold up well to repeated use. The deluxe board is a nice thick hard…
So You Want to be a Playtester?
Playtesting games, regardless of the type, takes a special person. I claim to be one of those special people. Though I am not sure if I am truly a person gifted with the ability read, dare I say wade, through rough written rules and under developed game mechanics in an attempt to make a viable…